these_balls: (SERIOUS MOD BUSINESS)
Route 29: mods ([personal profile] these_balls) wrote in [community profile] route_292011-10-11 04:15 pm

A NEW RULE APPEARS

Hey, Route!

Yes, more new stuff. Everything chaaanges, chaaaanges, it's evolutionary~

1) New apps rule!:
In the interest of clarity and app processing speed, we now ask that potential applicants post their application in comments rather than linking. If the app contains explicit references to 'hard' spoilers (think big reveals, like 'Dumbledore dies', I SEE DEAD PEOPLE, I am your father etc), players should put the application in their own journal or their character's journal and link it, making sure to mention the presence of spoilers within.

We've always gotten linked apps (goodness knows I'm guilty of linking an app or five that was spoiler-free!), but having them all on the page means the mods don't have to open a million tabs while processing, and spoiler links keep fellow players from stumbling onto things that might ruin a canon for them.

This is a rule; as of today (the 11th of October), if your app is linked but not marked for spoilers, it will not be processed that week. We trust all our players will read and abide by the rules list, which has not changed besides this.

2) Polling about the passwords:
RELAX, we're not changing anything concerning passwords...yet. But we're thinking it's about time this thing got an overhaul, don't you think?

Our proposed fix: What we'd like to do is remove the passwords altogether and replace them with something of a task system: on the rules and FAQ pages, tasks such as 'explain in one sentence how your character feels about strawberries in their personality section' or 'include a link to your favorite youtube video in the canon links section'.

The goal here is to make sure people have at least given a cursory visit to both pages. These tasks would change arbitrarily and be located arbitrarily within the FAQ and rules. Yes, these would be more work for you, and for us, but the current password system feels outdated and obvious.

Your turn: How do you feel, Route? Hate this idea? Love passwords? Have a better idea? Let us know!

[Poll #1785767]


If you have grievances, comments, suggestions or ideas concerning either the new app rule or the password system, you can: PM the mod account, PM any of us individually, catch us on AIM, or post (anonymously or not) to our (screened) Suggestions post.

Looking forward to hear from you!
strauchler: (let's get down to business)

Part 1: Passwords

[personal profile] strauchler 2011-10-12 06:27 pm (UTC)(link)
As far as people not knowing information goes, I think it should be there for other players to point out in small cases, like not being able to catch X in Y place or it taking Z days to get from one town to another. Larger misunderstandings or blatant ignorance is something that could be brought up with the mods on a case by case basis.

It also feels like you're expecting too much if you want everyone to be familiar with everything as soon as they apply. Before I apped, I was only loosely familiar with Pokemon and I still consult Bulbapedia and game reference pages constantly to be sure of things.

My other game, Somarium, has a very detailed world as well as three years of backstory. As of the last mod update, it has 266 characters. The only check it has? A question asking what your favorite rule is. People don't have to know more than that. And in a lot of cases there, and likely here, characters asking a question ICly can double as a player asking OOCly to be certain they're learning things right.

What I'm getting at is that asking people to know as much as possible before they go in is a lot. The game, HMDs, and private player contact can serve for education and telling people what they do wrong in an easier manner than expecting everyone to know a lot of information right off the bat. I've heard from people who don't know Pokemon at all that say it's intimidating to read everything on their own time as it is and quizzing new players would only make them even more nervous about applying in the first place.

I've modded before, though only smaller games, and one of my personal goals was always to make applications seem as unintimidating as possible because that sets the mood for how they interact with the game as a whole. Demanding something exact can leave people with the impression that the mods are very strict overall and that they need to know everything when, in my experience here, getting educated on details as you play is perfectly reasonable.