these_balls: (egg mystery mod)
Route 29: mods ([personal profile] these_balls) wrote in [community profile] route_292011-05-17 03:31 pm
Entry tags:

regarding Starters and Baby-Making

Three things:

1) SO WE HERD U WANTED SOME OLD STARTERS.

There are now 140.

In addition, because Larvitar are pseudo-Legendary pokémon, they've been given a cap of 10. We've never actually had ten as starters so this should be alright.


2) We've also added the bugs from the swarm-plot to the Availability List, as well as the two found at the Ruins of Alph. You no longer need to contact us about what to find there! We've linked what's there and probably someday maybe we'll find a better way to add it there but until then have that link.

3) PEOPLE WHO BREED, GET OVER HERE!

Two things:
1) Would you all prefer a breeders-specific community in order to keep free eggs and whatnot in order instead of using the OOC community? If so, any ideas for a name or would you like one of us to think of something?

and 2) We've heard from numerous people that there's an excess of eggs. Because of this, it will be capped. Although, we don't want to cap it too high or too low, so I had a question for you guys: How much do you think is too much? This can be in terms of too many eggs per pokémon, per week, from pokémon each week? etc. Anything you can think of, go ahead and list, and feel free to discuss amongst each other as well!

[identity profile] cleartranquilit.livejournal.com 2011-05-17 10:24 pm (UTC)(link)
Hmmm, I do like the idea of a community for breeding specifically. As things are right now, the OOC comm gets used for hiatus and intros and with the amount of people in the game and coming in every week, it's kinda getting full. In addition, it makes it optional for anyone that doesn't specifically want bred Pokémon in their team and instead wants to capture all their little critters. Sorta like how the Crack comm is optional to join too.

As for the caps, personally I think it should be different for both Trainers and Breeders, as they both are supposed to have different responsibilities from each other. Trainers are supposed to focus on gym battles and catching Pokémon, whereas Breeders are, well, breeding. Considering the distinct and big focus between the two groups, I think the caps on each should be set differently if you're not going to do something like how the Crack comm is set up (5 posts a week or something like that).

I think with that in mind, something simple like 3 eggs/Pokemon species that a Trainer can offer and 5-6 eggs/Pokemon species that a Breeder can offer would maybe be a good start. Because lately it just seems that everyone and Mom is breeding, including those that are Trainers, that could be a very good reason as to why we had the sudden influx of "EGGS. EGGS EVERYWHERE." While I'm not saying that that Trainers shouldn't be allowed to breed if they want to, the line between Trainer and Breeder has gotten so fuzzy. I think giving Trainers a slightly lower cap and Breeders a slightly higher cap might help out with any sort of major egg storms in the future.

And sure, it might get a little out of hand and hard to deal with, but, um, maybe you can offer or ask for some volunteers to moderate it from a distance? Just a handful of people that neither have to do apps or any other mod work except handle the egg comm, so that you mods and the regular helpers don't have to have anything more on your shoulders now too.

[identity profile] restardom.livejournal.com 2011-05-17 10:37 pm (UTC)(link)
I tend to agree with this, in terms of different caps and the fact that Breeders are Breeders for a reason, and Trainers aren't really catching so much as they are getting eggs from other Trainers and it kind of takes away from the fun of having to catch your own instead of your whole team coming from eggs. In my opinion, anyway. And with this, there's still a chance for Trainers to breed if they'd like to.

And I'm sure there'd be plenty of volunteers who'd be willing to help with managing the egg comm (if we get one) too.

[identity profile] r-username.livejournal.com 2011-05-17 10:46 pm (UTC)(link)
I will give a +1 to this, as setting a fine line of difference between how many eggs a trainer and a breeder can get per week/month/species per month whatever is a very good idea! Since really a breeder should obviously be better at or have more success with breeding since it's their job and all that jazz.

[identity profile] used-glare.livejournal.com 2011-05-17 11:25 pm (UTC)(link)
+1 to this.

[identity profile] futariniousama.livejournal.com 2011-05-17 11:26 pm (UTC)(link)
As for the caps, personally I think it should be different for both Trainers and Breeders, as they both are supposed to have different responsibilities from each other. Trainers are supposed to focus on gym battles and catching Pokémon, whereas Breeders are, well, breeding.

This. For those trainers-turned-breeders, perhaps the option to purchase a breeding license could be available (therefore changing their title to 'breeder,' not 'trainer')?

And if this is done, it might be best to provide some other sort of perk that trainers can have, so that there's some incentive to be a trainer over a breeder. Perhaps a trainer discount at the marts/department store?

eta: I have nothing against either a new comm or a breeding/eggs tag in 006. (I do think the new comm's name should keep with the theme, though, if it's done — route_34?)

Also, a bimonthly egg cap per character (with regard to the number of Pokémon they have) sounds like the best idea to me. Maybe with an additional max cap per Pokémon — if Joey has nine Rattata and a Houndour, at three eggs per Poké, he shouldn't be allowed to have thirty Houndour eggs. Maybe a clutch is up to eight eggs, or something?
Edited 2011-05-17 23:30 (UTC)

[identity profile] cleartranquilit.livejournal.com 2011-05-18 03:37 pm (UTC)(link)
Or, to add to your little edit there, have the rarity or chance of more Houndour eggs diminished. Like maybe out of those eight eggs, have three Houndour and five Rattata. I'm sure people already employ an idea like that when they make eggs posts, but the fact that rarities are just as common as the Rattata defeats the purpose.

So something like, just as a template:
Common x Common = Common
Common x Uncommon = 50% Common, 50% Uncommon
Common x Rare = 70% Common, 30% Rare
Common x HARD MODE Rare = 90% Common, 10% HARD MODE Rare

[identity profile] futariniousama.livejournal.com 2011-05-18 11:21 pm (UTC)(link)
I should clarify: when I said 'a clutch is up to eight eggs,' I just meant that no one Pokémon can produce more than eight eggs in a go. Hence, only eight of those thirty could be Houndour.

But I like the idea of employing rarities as a method of cutting back on the eggs/species that should ostensibly be less common. It's a bit more complex, but more efficient, I think.