these_balls: (I WANNA BE THE VERY BEST)
Route 29: mods ([personal profile] these_balls) wrote in [community profile] route_292011-11-26 12:50 pm

More of this Kanto Tomfoolery

Sorry guys, the gym leaders aren't out just yet (sorry to all of those I mistakenly told otherwise), because we'd like your input on how you'd want this run!

Many of you coming straight from Johto already have some pretty decent teams, so showing up at Kanto with your buffed up groups might not be as much fun for some of you if you're wiping out everyone from the get-go. So we've got some options on how you guys would like to battle for badges in Kanto.

Let's see if Stormy did the polls right...


[Poll #1798360]


Regular Team - this is basically starting afresh. You can take new pokémon, old pokémon, any pokémon that's under 100 and just have your way with the gym leaders. It's more of a "New Region, New Beginnings" kind of option.

Regular Team & Elite Team - this leaves the trainer with two options of matches: one's just a Regular Team, but the other is a battle of skill, your Level 100s vs the Gym Leader's Level 100s. With this, the player can choose to start with newer or lower-level pokémon, or start with the strongest ones.

Elite Team & Break the level 100 cap - Your powerhouse pokémon versus theirs, but the leveling won't stop at 100. So it's just a test of ridiculous amounts of skill and high levels.

Regular Team & Elite Team & Break the level 100 cap - a mixture of all three! Start at the beginning, or have your strongest versus their strongest that can go over level 100.

Other - if you've got any other suggestions, or if you choose any of the first options and still have input, please leave us a comment!

Thanks a bunch, guys!

[identity profile] nimbust.livejournal.com 2011-11-26 07:48 pm (UTC)(link)
I think regular and Elite is a fair compromise because some trainers, like Riku, wouldn't want to start new because he's already got a powerhouse team.

And it's less complicated than breaking the cap and trying to figure out how strong a 100 is against a 100+.

[identity profile] used-fireblast.livejournal.com 2011-11-26 08:46 pm (UTC)(link)
Regular and Elite sounds like the best option. Breaking the level 100 cap is kind of a neat idea, but given the lack of a good reference or comparison in the real game it'd probably be a fairly major headache to figure out actual power levels and such.

Depending on how the system plays out, I might suggest some kind of perk or extra prize if a trainer manages to beat all the gyms' Elite teams. Nothing major, basically just something sort of shiny for the character to show off at parties or whatever.

[identity profile] bullieve.livejournal.com 2011-11-26 09:24 pm (UTC)(link)
Oh crap I voted with the wrong journal 8| please ignore rehashes...........

But yeah I definitely think having a set for both lower levels and for higher levels would be best, to encompass everyone's needs!
combat_butler: (Wow you are tiny.)

[personal profile] combat_butler 2011-11-26 10:46 pm (UTC)(link)
Definitely like the dual option of regular and ~*~elite~*~.

Hayate still hasn't hit 100 with any of his and won't for quite a while, so having both sounds fun for normal trainers and those that are horrific power levelers.

[identity profile] usedmapquest.livejournal.com 2011-11-26 11:33 pm (UTC)(link)
I'm not sure what option this would be, but I like the idea of gym leaders being skilled but not over level 100, but the Elite Four (and only them) being over 100. While. Not breaking the level cap for anyone else. I mean, they are the Elite Four…

[identity profile] vocal-gardens.livejournal.com 2011-11-27 04:48 am (UTC)(link)
You're suggesting that only the elite four go over level 100? The main downside I can see of that is that it wouldn't be much of a 'fair' fight but then again, when did the elite four ever fight fair. But we'll make a note of that!

[identity profile] usedmapquest.livejournal.com 2011-11-27 05:20 am (UTC)(link)
PRETTY MUCH, yeah. I mean I'm not talking about level 200, just enough to have a slight and unfair advantage. Especially since at higher levels with Pokémon, the level difference starts to matter less? It's much easier for a level 40-something Pokémon to take down one that's 60-something than a 10-something and 40-something (because that is practically impossible).

[identity profile] meatysoviet.livejournal.com 2011-11-27 01:32 am (UTC)(link)
I have no idea if this has already been suggested/is in the poll becuase I'm apparently really fucking dumb today, but why not have something where only the elite league and people who have beaten the elite league with pokémon over level 100? Like, the League's reward/badge could let trainers up the level limit to over 100?

I dunno, just throwing that idea out there if it hasn't already.
Edited 2011-11-27 01:32 (UTC)

[identity profile] vocal-gardens.livejournal.com 2011-11-27 04:46 am (UTC)(link)
Ideas are great! No one's thrown that idea out yet, but we can definitely take it into account.

[identity profile] geminidol.livejournal.com 2011-11-27 01:45 am (UTC)(link)
This is Rune, too lazy to switch accounts! And I already voted with this one, so letting you know who it was.

I'm personally against the idea of Pokémon that are over level 100. I'm sorry for being blunt, but it seems kind of pointless to me to introduce a new "mechanic" to an LJ game that is based on an actual game. Leveling stopping at 100 is standard across all of the generations of Pokémon, and I feel like this random change would be very out of place and inconsistent with the game's setting. That's why I voted for regular teams and elite teams--a battle of skill is more interesting than a battle of levels, for one, and it just...doesn't make sense for the Pokémon to start going higher.

Those are my thoughts on the subject, at least.

[identity profile] vocal-gardens.livejournal.com 2011-11-27 04:51 am (UTC)(link)
Thanks for the note! And don't worry, bluntness is alright.

The idea of breaking the cap was mostly to keep the adventure 'moving', so to speak, so people weren't stuck at just level 100 and having no place to improve or continue from there. Although, preserving the cap would keep it on par with the games like you suggested. Duly noted. Thank you!

[identity profile] freshbreeze.livejournal.com 2011-11-27 10:19 am (UTC)(link)
I voted for Regular & Elite, because I got to thinking about it and aside level/stat boosts, 'mons wouldn't be able to learn any new moves with the cap break. With that in mind it's only about numbers. Fighting on a level playing field with 100s vs 100s still presents a challenge, especially since many trainers have won battles largely by merit of overleveled teams. As stated in your summary, it'd become about skill.

[identity profile] weatherbraids.livejournal.com 2011-11-28 11:07 pm (UTC)(link)
I am also too lazy to switch accounts! Masheli here, and uh. I I really can see the merits in all of the options. /sob, made herself pick one.