Route 29: mods (
these_balls) wrote in
route_292013-06-15 09:49 pm
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BRING US YOUR FEEDBACK!



Hey, Routers! Things have been pretty eventful for the game over the past few months, and we've seen a fair number of changes along the way — the introduction of EV News, the extra-detailed badge acceptances, the experiment with making the Gym Leaders more interactive for the playerbase, and a handful of big plots, including our recent Glitch Plot, Fourth Wall, and of course, the game's big three-year anniversary! But with all of that excitement finally reaching something of a lull for the moment, we on the modteam would really like to check in with you, the players, and get your feedback on how the game experience has been for you so far, and what you'd like to see out of us in the future.
Beneath the cut, we've got a fairly detailed survey we'd like to ask you to fill out, to let us know how we've been doing on a handful of topics, and to get your input on what new things we might attempt, modify, or outright change in the future! When filling it out, please feel free to be as specific or general as you like; we'd prefer specifics, as those tend to be more helpful to us as a team, but please don't feel bound to strictly answer every question if a more general answer will do. Likewise, if there's something you'd like to tell us that isn't covered with the survey, please feel free! This post is here for your thoughts and feedback on Route, and to open up channels of communication with us to answer questions and discuss what might be in store for the game from here on out.
Once you've filled out the survey, please also feel free to make subsequent comments to this post with other topics you might like to discuss with us or with your fellow members of the playerbase! However, please keep in mind that this is NOT an HMD post, nor will we be tolerating any bickering in the comments. It's fine to disagree, but please keep any disagreements civil and discussion-focused; we reserve the right to step in and halt discussion if we feel the conversation is no longer productive, or dissolving into an argument as opposed to a healthy debate.
Also, please keep in mind that while we value your opinions and want to take them into consideration as we move the game forward, we must also as moderators exercise our own personal judgment in determining what will be best for the game. Some suggestions, however popular among the playerbase, simply may not be feasible from a moderator standpoint — and if we do feel that way, we'll try to explain why, but ultimately this discussion comes with the caveat that not everyone is going to get what they want. So please be patient and understanding with us as we try to do our best for the game and for you!
Note: ANONYMOUS COMMENTING IS ENABLED! (For real this time!) We want to encourage honesty here, so please feel free to go anon if it makes you more comfortable. Just please don't abuse the privilege!







• How many plots have you been in Route for (approximately)? None? One? Several?
• How have you generally felt about our plots so far?
• Of the two listed, which type of plot do you tend to prefer?
-- An effect/condition plot, where participants are given a setting change, scenario, or other character condition and generally left to their own devices with what to do about it
For previous Route examples, our Spring Cleaning plot from last year was an "objective-based" plot, while this year's Prom and Glitch events were "effect/condition" ones.
• What would your ideal plot do? For example, "bring all the characters together in one place" the way that Prom did; "give my character Pokemon powers" the way that Outbreak did; "let me move my character freely around the map" the way that the Glitch plot did, etc.

• Do our infopages generally do their job of providing you with all the information you need on a daily basis? Is anything confusing? Is anything missing?
• Is there anything you think we're in need of updating?
• Is there anything you think we need to change?

• How have your experiences been with us as mods? Are you generally happy with us as a modteam? What do we do well? What can we improve upon?
• Please also feel free to address feedback to any of us individually!

• If you could change any one aspect of Route, what would it be and why?
• Is there anything within the setting of the game itself you would like to see implemented, changed or removed? (I.E. open up a new region, GIVE US THE ELITE FOUR ALREADY, etc.)
• Is there any plot in particular you would like to see us do in the future? Be as general or specific as you like!

• Please use this section to let us know anything else you feel is important!



We'll be doing our best to keep up with the discussion as it unfolds, but if you have a question or the need to get hold of us (or one of us specifically), feel free to use the PING-A-MOD thread included in the comments to flag us down!
Thanks again for all your input and cooperation, Route, and we're really looking forward to hearing from you!
no subject
Hooboy, I've been around a month shy of a year with this incarnation of Hope, and was around about 2010 with a younger version. Collectively, that'd make my stay here about two years, so I know some of the plots and have participated in them, but not all.
... This is probably why I haven't been as excited about 4th wall as I should be, because I feel like it's lost its glamor for me, and when the latest 4th wall event rolled around, I actually said "wait, already??" It felt like the last one hadn't been so long ago. I have no idea why I'm all 'meh' over 4th wall all of a sudden, but it's probably because I feel it's been happening too much or too frequently. I'm honestly used to having very few 4th wall events, or none at all in other games I've been to, past and present, and the frequency of such events in this game actually made it shiny, but only for a little while. It started losing luster for me.
Anyway, I'd like more overarching plots or events that tie in to the story of the game. We are indeed in a slice-of-life game, but don't think I don't see what you're doing there :U Or even some events wherein the actions of the characters are influencing the outcome of what's going on in the game. You guys let us loose with what we want to do in every event, so why not slam us with totally unexpected consequences or rewards? Because I love those kinds of things and am so ready.
But aside from this, I really loved the plots and events and they're some of the reasons why I keep coming back to Route <3
GENERAL UPKEEP:
Well, in the past things have been pretty slow on the admin side of things, but I can understand RL and whatnot getting in the way of such things. At least now with more people on board there are more helpers around.
MODS:
Man, I'm a hermit and I hardly talk to anyone OOCly outside of close friends and plurk friends so I cant tell you anything about you guys on a personal note BUT HI HELLO.
FUTURE:
Hoenn, Sinnoh and Unova please! I saw an NPC post talking about Hoenn and I got so excited because Hoenn is my personal favorite, but the excitement went away because Hoenn is still not open. I'd like all of the regions to be opened at some point, probably not just the main ones but also Orre and the islands. New places to explore would keep characters from being bored or stagnating because they only have two regions to go through.
Like the others, I'd also like more classes, not just Trainer, Breeder and Rocket. And since people are calling for Coordinator, Pokémon Contests! Or PokéStar Studios.
ANYTHING ELSE:
uhhh not sure? I'm very scatterbrained right now, I am so so sorry.