these_balls: (Default)
Route 29: mods ([personal profile] these_balls) wrote in [community profile] route_292013-06-15 09:49 pm
Entry tags:

BRING US YOUR FEEDBACK!

FEEDBACK POST: YEAR THREE EDITION


Hey, Routers! Things have been pretty eventful for the game over the past few months, and we've seen a fair number of changes along the way — the introduction of EV News, the extra-detailed badge acceptances, the experiment with making the Gym Leaders more interactive for the playerbase, and a handful of big plots, including our recent Glitch Plot, Fourth Wall, and of course, the game's big three-year anniversary! But with all of that excitement finally reaching something of a lull for the moment, we on the modteam would really like to check in with you, the players, and get your feedback on how the game experience has been for you so far, and what you'd like to see out of us in the future.

Beneath the cut, we've got a fairly detailed survey we'd like to ask you to fill out, to let us know how we've been doing on a handful of topics, and to get your input on what new things we might attempt, modify, or outright change in the future! When filling it out, please feel free to be as specific or general as you like; we'd prefer specifics, as those tend to be more helpful to us as a team, but please don't feel bound to strictly answer every question if a more general answer will do. Likewise, if there's something you'd like to tell us that isn't covered with the survey, please feel free! This post is here for your thoughts and feedback on Route, and to open up channels of communication with us to answer questions and discuss what might be in store for the game from here on out.

Once you've filled out the survey, please also feel free to make subsequent comments to this post with other topics you might like to discuss with us or with your fellow members of the playerbase! However, please keep in mind that this is NOT an HMD post, nor will we be tolerating any bickering in the comments. It's fine to disagree, but please keep any disagreements civil and discussion-focused; we reserve the right to step in and halt discussion if we feel the conversation is no longer productive, or dissolving into an argument as opposed to a healthy debate.

Also, please keep in mind that while we value your opinions and want to take them into consideration as we move the game forward, we must also as moderators exercise our own personal judgment in determining what will be best for the game. Some suggestions, however popular among the playerbase, simply may not be feasible from a moderator standpoint — and if we do feel that way, we'll try to explain why, but ultimately this discussion comes with the caveat that not everyone is going to get what they want. So please be patient and understanding with us as we try to do our best for the game and for you!

Note: ANONYMOUS COMMENTING IS ENABLED! (For real this time!) We want to encourage honesty here, so please feel free to go anon if it makes you more comfortable. Just please don't abuse the privilege!


FILL OUT THIS FORM FOR US, PLEASE



A BRIEF GUIDE TO WHAT WE'RE LOOKING FOR

PLOTS:
• How many plots have you been in Route for (approximately)? None? One? Several?
• How have you generally felt about our plots so far?
• Of the two listed, which type of plot do you tend to prefer?
-- An objective-based plot, where participants are given a specific action to react to and/or a goal to achieve, possibly with the outcome of the plot dependent on the players' actions
-- An effect/condition plot, where participants are given a setting change, scenario, or other character condition and generally left to their own devices with what to do about it

For previous Route examples, our Spring Cleaning plot from last year was an "objective-based" plot, while this year's Prom and Glitch events were "effect/condition" ones.

• What would your ideal plot do? For example, "bring all the characters together in one place" the way that Prom did; "give my character Pokemon powers" the way that Outbreak did; "let me move my character freely around the map" the way that the Glitch plot did, etc.

GENERAL UPKEEP:
• Do our infopages generally do their job of providing you with all the information you need on a daily basis? Is anything confusing? Is anything missing?
• Is there anything you think we're in need of updating?
• Is there anything you think we need to change?

MODS:
• How have your experiences been with us as mods? Are you generally happy with us as a modteam? What do we do well? What can we improve upon?
• Please also feel free to address feedback to any of us individually!

FUTURE:
• If you could change any one aspect of Route, what would it be and why?
• Is there anything within the setting of the game itself you would like to see implemented, changed or removed? (I.E. open up a new region, GIVE US THE ELITE FOUR ALREADY, etc.)
• Is there any plot in particular you would like to see us do in the future? Be as general or specific as you like!

ANYTHING ELSE:
• Please use this section to let us know anything else you feel is important!


We'll be doing our best to keep up with the discussion as it unfolds, but if you have a question or the need to get hold of us (or one of us specifically), feel free to use the PING-A-MOD thread included in the comments to flag us down!

Thanks again for all your input and cooperation, Route, and we're really looking forward to hearing from you!
paladinlost: (parade)

[personal profile] paladinlost 2013-06-16 02:57 am (UTC)(link)
PLOTS:
- Fun trivia time! Two things convinced me to app to Route: the Dissidia cast we had back then and the awesomeness that was the Unown plot. It still saddens me that I missed that. (Even if that dates me pretty precisely.)
- In fact, getting more plots based on the Pokémon canon beyond the games would be really nice! Not necessarily big things, just little nods at all those episodes/movies/manga/side games/whatever else they've been making.
- Some of the types are terribly under-represented in our Pokémon-centered plots. Like Fighting-types. Please give some love to the Fighting-types.
- I like both types of plot! ...But if we ever get stuff like aging down and genderbending as effects I'll be disappointed. Our plots are unique, let's keep them that way.

GENERAL UPKEEP:
- It's a small thing, but the Badges page says not to panic/poke you guys unless it's been a week. However, these days the approval time is often closer to two weeks. Maybe you could add a note reflecting that, so people don't worry too much about the state of their request?
-I can still see a few dropped characters in the Taken list, like Vyse. You might want to recheck it.

MODS:
- You guys are wonderful and friendly and I love you♥

FUTURE:
- That Big Upcoming Thing, Part One: It might be a little too early to ask, but how do you plan to deal with all the changes coming with Gen VI? Is it going to be like Gen V, where it took about a year after the North American release before we could catch new Pokémon and new movesets, or will the wait be shorter because of the simultaneous release?
- That Big Upcoming Thing, Part Two: We should do something to celebrate its release! Even if it's something that would just completely confuse the characters, like mysterious confetti raining down from the skies for a week.
- We've got plenty of areas that are marked as closed even to the characters who have the necessary levels/badges. It would be nice if those were opened up at some point (before we get any sort of new region, at least).
- Opportunities to interact with legendaries are always great! Or a plot where characters would have to choose a reward. Something that could be a difficult decision, like getting a Pokémon with a Dream World ability or getting an item that's not normally available in the game.

ANYTHING ELSE:
- HMs! Route is greatly lacking in Rock Climb, Dive, and I guess also Defog HMs. (Not that anyone cares about Defog.) Will they ever become available? I know that Dive is technically a Move Tutor move through Gen IV, but I haven't dared make use of that because I don't know if you have plans for it.
- Stores and prizes! We have two Department Stores and two Game Corners, yet they both give the same items/prizes. Maybe having certain products only available in Johto or Kanto would give characters even more reasons to travel a little.
paladinlost: (err)

[personal profile] paladinlost 2013-06-16 03:22 am (UTC)(link)
Vyse (from Skies of Arcadia) is the only one I'm certain of, but I also see that [personal profile] strongestoftheturks was removed from this round but has since been reclaimed!
paladinlost: (fuzzy)

[personal profile] paladinlost 2013-06-16 03:30 am (UTC)(link)
You're welcome!
paladinlost: (^_^)

[personal profile] paladinlost 2013-06-18 12:39 am (UTC)(link)
Don't worry, graduation is an excellent reason to be a little late~ (Congrats, by the way!) Besides, your efforts to give Gym leaders their own personalities are always appreciated!