these_balls: (Default)
Route 29: mods ([personal profile] these_balls) wrote in [community profile] route_292012-08-25 08:33 pm

weekly junkdates + Player Poll!

Regarding the Fourth Wall Events:

We've heard around the grapevine that having a fourth wall event every six months might be a little too frequent, so we're considering switching it to just a once-a-year thing. But we'd like to hear from you guys: would you guys prefer the switch to having Fourth Wall Events only in May, or would you prefer having two per year, in November and May?

Leave your vote in the comments! Thanks, guys!


Weekly Friend Add/Remove
Please copy the following into the Command Console.



Current List Count: 191
usedlaserbeam: (DOKI-DOKI Φ shot to the heart)

[personal profile] usedlaserbeam 2012-08-26 02:28 am (UTC)(link)
I personally like having a Fourth Wall once every six months, but in fairness, I also have a lot of fondness for Route's Fourth Walls in general; I joined the game after test-driving a character at one, and two of my characters now have been apped as a direct result of them. I think they can be fun, stress-free ways of playing around with characters in the Route environment without having to firmly commit to them for a long period of time via apping, and that the event gives people who want to post during it a brief but vast amount of freedom to do things that they might not otherwise be able to do within the everyday goings-on of game canon. Some of my favorite threads have come out of fourth walls, and I'd be sorry to see the event drop down to once a year because it really limits players who might want to take advantage of the opportunities a fourth wall can provide, but who for whatever reason miss the very narrow window of just three days out of every three hundred and sixty-five to capitalize on it.

That said, I think one of the primary concerns with Route's fourth walls is the fact that no one can ever remember them afterward, and so in a sense those three days do become "worthless" days as far as the game narrative is concerned, because admittedly there's only so many times you can write "wow, guys, we all blacked out for three days again, huh?" before it just gets tedious and repetitive.

So my thought would be, rather than change the frequency of the fourth walls, maybe there's a way to reform the process to shake it up a little and do something new and different with it? We've got Kanto and Johto open now — maybe just hit one of the areas in November instead of both, and split the difference? Or find a way to let characters remember the events of it afterward, or tie the fourth wall into a bigger plot that actually changes the setting (temporarily or otherwise) and makes it so that the days don't just seem so throwaway by comparison.