Route 29: mods (
these_balls) wrote in
route_292011-05-17 03:31 pm
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Entry tags:
regarding Starters and Baby-Making
Three things:
1) SO WE HERD U WANTED SOME OLD STARTERS.
There are now 140.
In addition, because Larvitar are pseudo-Legendary pokémon, they've been given a cap of 10. We've never actually had ten as starters so this should be alright.
2) We've also added the bugs from the swarm-plot to the Availability List, as well as the two found at the Ruins of Alph. You no longer need to contact us about what to find there! We've linked what's there and probably someday maybe we'll find a better way to add it there but until then have that link.
3) PEOPLE WHO BREED, GET OVER HERE!
Two things:
1) Would you all prefer a breeders-specific community in order to keep free eggs and whatnot in order instead of using the OOC community? If so, any ideas for a name or would you like one of us to think of something?
and 2) We've heard from numerous people that there's an excess of eggs. Because of this, it will be capped. Although, we don't want to cap it too high or too low, so I had a question for you guys: How much do you think is too much? This can be in terms of too many eggs per pokémon, per week, from pokémon each week? etc. Anything you can think of, go ahead and list, and feel free to discuss amongst each other as well!
1) SO WE HERD U WANTED SOME OLD STARTERS.
There are now 140.
In addition, because Larvitar are pseudo-Legendary pokémon, they've been given a cap of 10. We've never actually had ten as starters so this should be alright.
2) We've also added the bugs from the swarm-plot to the Availability List, as well as the two found at the Ruins of Alph. You no longer need to contact us about what to find there! We've linked what's there and probably someday maybe we'll find a better way to add it there but until then have that link.
3) PEOPLE WHO BREED, GET OVER HERE!
Two things:
1) Would you all prefer a breeders-specific community in order to keep free eggs and whatnot in order instead of using the OOC community? If so, any ideas for a name or would you like one of us to think of something?
and 2) We've heard from numerous people that there's an excess of eggs. Because of this, it will be capped. Although, we don't want to cap it too high or too low, so I had a question for you guys: How much do you think is too much? This can be in terms of too many eggs per pokémon, per week, from pokémon each week? etc. Anything you can think of, go ahead and list, and feel free to discuss amongst each other as well!
no subject
This will work if we assume that Route = purely a video game and not bound by any logic or reality whatsoever. And really, in the game you still could find a rare Pokemon, as you say, depending on how lucky you are. What's more, "rare" Pokemon might be herd Pokemon - what would you do then?
Moving on, is that game example really the best one to make? Small routes made for game convenience can't really compare to ones people are actually walking, especially when the player character might have taken a lot longer crossing over that area. It's... a game, after all, no one is going to make a realistic route of length, but if we're looking at it from the standpoint that these are real routes - as they've been turned into - not stretches of land that are a few yards long, well... Yeah.
For example, there are about four times more male Eevees than there are female Eevees, which means that roughly for out of five times an Eevee mates, the Eevee would end up being the father
That's not necessarily true, actually. The egg ratio applies each time it breeds, so it doesn't mean "Out of every five Eevee eggs, one will be female"; it means "every Eevee egg has a one in five chance to be female". You could still have five Eevee eggs hatch all female, it'd just be some kind of freak miracle that it happened. ... Which is the nerd in me talking, but really, that's what I'm saying.
This does not need to be as complicated as you're trying to make it sound. A cap, as suggested in this post, should be more than enough.
Getting to certain species around the globe and such:
That's great, and for rare Pokemon, that works. But when we talk about common and even uncommon things, this is something ENTIRELY of our own creation, and I simply do not see the need to restrict ourselves as players as much as you and Hat seem to want to. As it was, Route's been really, really limited in terms of wild Pokemon, and I would hate to see that to get even worse, not better. If Route was "smaller" and people could travel faster, that's great, but if you're seriously expecting players to wait months to get a Totodile or something? Or maybe a year+ to get Hoenn/Sinnoh/certain Kanto Pokemon in the wild? That's just ridiculous.