http://usedmeteormash.livejournal.com/ ([identity profile] usedmeteormash.livejournal.com) wrote in [community profile] route_29 2010-06-09 01:29 am (UTC)

Gonna go with 1.

Language barriers can be fun to play with, but I think it wouldn't be a lasting appeal and we'd eventually get bored/frustrated with it. And, as other people said, the game's already lighthearted/unrealistic (people losing their powers, becoming human, the background music, et cetera), so having this one particularly big chunk of awkward realism seems kind of out of place.

I also really love that you asked the players for their vote and input about this. I'm sure everyone agrees, even if they didn't mention it.

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