Route 29: mods (
these_balls) wrote in
route_292011-01-16 03:31 pm
Entry tags:
HMD | January 2011
EVALUATE MY BATTLING!
Sup guys, time for the How's My Driving meme at Route! Remember: play nice and keep it civil.
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Koschei |
I... need to get back in the groove with Cas, and as for Koschei, I was actually wondering if his posts and tags are kind of bland or something, because it's seeming kind of difficult to build CR with him.
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I can't speak for anyone else, but I know that I'm not logged into my RP journals all the time, so if I'm checking Roxas's flist in my personal journal, I'm going to miss it, and by the time I do notice it, it might be too late or something like that. So part of the reason for difficult CR could just be people are missing your entries. IDK. So I'd recommend unlocking your Cas entries, unless, again, you have your reasons for not doing so.
I wish I could offer more help, but yeah that's all I've got.
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Either way, it's not Castiel I'm having trouble getting CR with -- it's Koschei.
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Just looking at your entries, he strikes me as man of many words (also I spelled his name wrong in my previous comment. Sorry. i is looking like l for some reason). Sometimes it helps to not be too wordy and maybe just focus on a singular question or something like that? I will certainly try to tag his next entry because he seems like an interesting guy.
I don't know if I'm being that much help.
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1) The guy's wordy. And while I completely understand that it's 100% IC for him, a lot of people often shy away from more intellectual posts. There's nothing wrong with them, far from it--the problem is that a lot of muns, myself included, are often afraid making their character seem less intelligent because they, the mun, can't think of all the sides of a situation.
Or simply because they're lazy in their happyfuntiems and don't want to get their character involved in stuff that requires too much brainwork. xD /GUILTYYYY
2) Big blocks of text. This sounds kind of stupid, but just separating the spoken parts from the description will make your posts seem way more approachable. Right now they're like. Walls.
3) There was something else here but mmmmm, Tom Sturridge. Delicious I MEAN
YEAH no idea if any of this is helpful in the least, but. I TRIED?
Also I promise I will tag you more often with Watanuki, he's just being stubborn at the moment.
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re: 2 -> I suppose I've never really... considered them walls of text because they're um... paragraph-sized, around about, and the games I've played in previously have always had a kind of ...similar approach to it? And lmao it sounds ridiculous, but the last game I played in was
But that's definitely something I'll try and work on then.
3. LMAO
thanks bb
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Yeah idk if you compare all games by Damned's standards I CAN SEE HOW IT WOULDN'T SEEM LARGE TO YOU. But no--the size of the blocks themselves isn't as much the problem as the...idk layout of the post? Just don't plonk dialogue (which is what people try to zone in on) in the middle of description, basically.
And as for the content of the post, I'm definitely not advocating toning/dumbing him down, because that'd be OOC--but maybe like, putting only one question (the most likely to make people react, or the most relevant at the time) in his post, and then pepper the resultant conversations with the other questions he's got to ask? My problem tends to be that I forget what my character wanted to say halfway through, so the conversations would never flow as well as I wanted them. I ended up starting a notepad document in which I put down all of my ideas for whatever! It really helped keep me on track.
/leans on