More on the side of generic, really. There are certainly decorative pieces in there, which would be a little more elaborate, but it's also a functional armory as opposed to a showroom or museum, so the emphasis is going to be more on generic weaponry as opposed to unique pieces. Also, bear in mind that stuff's rusted and old, so even a nice piece is going to be kind of worn down.
As for taking more than one, one obvious consequence is that you'll have to carry them all! There's no hard limit on what people can take from the armory, but in the interest of not going overboard with it, the more stuff you take, the more you're going to have to account for — a character might be slower, louder, less dexterous, etc. as a result.
no subject
No comment.More on the side of generic, really. There are certainly decorative pieces in there, which would be a little more elaborate, but it's also a functional armory as opposed to a showroom or museum, so the emphasis is going to be more on generic weaponry as opposed to unique pieces. Also, bear in mind that stuff's rusted and old, so even a nice piece is going to be kind of worn down.
As for taking more than one, one obvious consequence is that you'll have to carry them all! There's no hard limit on what people can take from the armory, but in the interest of not going overboard with it, the more stuff you take, the more you're going to have to account for — a character might be slower, louder, less dexterous, etc. as a result.